I really adore Julian Oliver’s work; he’s constantly finding w…
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I really adore Julian Oliver’s work; he’s constantly finding ways of making three-dimensional, virtual spaces more expressive. We’ve seen Quake as a musical instrument, gaming actors as insane digital painters, and 3D interactive game equivalents of Grantz Graf. But this piece is unusually poetic and moving to me. It features a figure inside a virtual space, placed over real-world blocks by augmented reality gaming technology. Your role in the game is to navigate this figure through an M.C. Esc
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